The Halflings Chapter has a few new features to help throw a wrench in how things have been done before, and these grateful little creatures want to help you get back to your roots, so to speak.
Spring Grove– The Spring Grove is the Halflings Portal. Upgrading the Spring Grove will increase your storage capacity of Tingle Bread, Savvy Soup, and Jolly Jelly, and will increase the production output of the farms and fields. The Grove will grow in size with each upgrade.
Irrigation Canal– Irrigation Canals are your Settlement Street which will connect your Halflings Farms to the Spring Grove. They will also give you 80 culture for each Irrigation Canal Tile built.
Halflings Farm– The Halflings Farms will produce Magic Fertilizer, Tingle Bread, Savvy Soup, and Jolly Jelly. They are 3×3 tiles in size and will need a connection to Irrigation Canals to produce goods.
|Good Type||Cost to Produce|
|Tingle Bread||Magic Dust, Grain, Carrot|
|Savvy Soup||Elixir, Carrot, Pumpkin|
|Jolly Jelly||Gems, Pumpkin, Apple|
Fields– The fields are much like the Faculties from the Sorcerers and Dragons Chapter in that, instead of being connected to Irrigation Canals, they need to be directly connected to a Halflings Farm. The same way that the Faculties in S&D Chapter had to be connected to the Campus instead of to any kind of Settlement Street.
Fields are different, though, from other Settlement Buildings because instead of increasing the amount of goods when they are upgraded, they instead change the type of good that they produce. There are, then, four types of fields: Grain Fields (level 1), Carrot Fields (level 2), Pumpkin Fields (level 3), and Apple Fields (level 4). To upgrade the Fields you will need Magic Fertilizer and Divine Seeds.
Fields are a residence-style production. They don’t need any resources paid to gain the goods they produce, they just automatically will produce them over time. You will simply need to collect the goods when the Field is done producing.
Fields are 4×4 tiles in size.
|Field Type||Production Rate||Production Time|
Trader– The Trader will get an upgrade during the Halflings Chapter in order for you to gain Divine Seeds, a new type of decaying Good needed for different aspects of the Chapter.
Divine Seeds– Divine Seeds are a decaying good (like Mana) collected from the newly upgraded Trader. The Production is residence style, with a production time of 24 hours. The amount of Divine Seeds that you gain is equal to the level of your Main Hall multiplied by the number of Provinces that you have completed. As an example, you can have a level 25 Main Hall by the end of Sorcerers and Dragons Chapter, and will need 250 completed Provinces to get into the Halflings Chapter. This combination will give you 6,250 Divine Seeds every 24 hours.
You can also gain a Collection Bonus. Every time that you “early collect” (collecting before the 24 hour production timer finishes) you will also gain bonus Seeds equal to the level of your Main Hall multiplied by the combined level of all of your Ancient Wonders.
Divine Seeds will be used for upgrading Fields and for costs in the Research Tree.
Grain– Grain is produced by Grain Fields (the level 1 version of fields) and is used as a cost to produce Tingle Bread.
Carrot– Carrots are produced by Carrot Fields (the level 2 version of fields) and are used as a cost to produce Savvy Soup.
Pumpkin– Pumpkin is produced by Pumpkin Fields (the level 3 version of fields) and is used as a cost to produce Savvy Soup.
Apple– Apples are produced by Apple Fields (the level 4 version of fields) and is used as a cost to produce Jolly Jelly.
Magic Fertilizer– Magic Fertilizer is produced in the Halflings Farm and is used as a cost to upgrade Fields.
Tingle Bread– The Spring Grove has a storage capacity on Tingle Bread, so be wary. Tingle Bread is used as a cost to upgrade Halflings Farms (*more on upgrading farms below*) and as costs to complete certain Technologies in the Research Tree.
Savvy Soup– The Spring Grove has a storage capacity on Savvy Soup. Savvy Soup is used as a cost to upgrade Halflings Farms and as costs to complete certain Technologies in the Research Tree.
Jolly Jelly– The Spring Grove has a storage capacity on Jolly Jelly. Jolly Jelly is used as a cost to upgrade Halflings Farms.
Mana– Oh, you thought you had seen the last of Mana!? Mana will still be needed to create Magic Fertilizer and for costs in the Research Tree.
Halflings Farm Upgrades and Other Considerations
*For more on this Problem check the Guest Race Factories section of CrazyWizard.info*
The nature of the Halflings Settlement is such that the Fields feed the Farms. This means that when upgrading Farms, you will need more goods from Fields in order to keep the Farms producing the goods you need. This, in turn, means you will need more Fields. The problem arises when we consider that you need to have the Fields connected to a Farm in order for them to produce. It is not very feasible to have 20 Fields (320 tiles in size!) in order to support 6 level 2 Farms, so definitely check out what Crazy Wizard has to say on the subject.
There are, as usual, certain non-declinable quests that can help us to know the numbers of each settlement building that we should have. There is a non-declinable quest to have 6 Farms, and there is a non-declinable quest to have 15 Fields. So plan ahead!
The number of each type of field we’ll need is an interesting problem as well. Since they will start as Grain Fields, by the end of the Chapter, you will probably need less Grain Fields, and so on. So by the end of your settlement, it is probably best to have the split look something like: Mostly Apple Fields, A few less Pumpkin Fields than Apples Fields, A few less Carrot Fields than Pumpkin Fields, and Grain Fields the least represented Field type. Something like a 5 Apple, 4 Pumpkin, 3 Carrot, 3 Grain split should work well for a 15 Field setup.
The Halflings Settlement will take up about as much room in your city as the Sorcerers and Dragons Settlement if you had a level 4 Campus and four of each Faculty. A good sized chunk of land for our new found skills in Agriculture.